3. Review Check-ins

Review submissions. Compare with your reference and approve or reject.

The Review Interface

Each check-in appears as a card with two photos side by side:

  • Left photo: Your reference photo (what the checkpoint should look like)
  • Right photo: The player’s submitted photo
Tip: The reference photo is watermarked to protect from screen copies.

Below the photos, you’ll see:

  • The checkpoint instructions: These are your custom instructions or the default game instructions if none were specified. Always read these first – they are a key factor in your evaluation!
  • Who submitted (player/team name)
  • Whether this is an initial check-in or a recheck attempt

How to Review

Using Swipe Gestures (Mobile)

On touch devices, you can swipe the card:

  • Swipe Right: Approve the check-in
  • Swipe Left: Reject the check-in

Using Buttons

You can also use the buttons below each card:

  • Approve: Accept the submission
  • Reject: Decline the submission

Viewing Photos in Detail

To see a photo more clearly:

  • Tap/click on either photo to view it fullscreen
  • Zoom and pan to examine details
  • Close the fullscreen view to return to reviewing
Tip: Use fullscreen view when you’re unsure – small details can help confirm whether the photo matches the reference.

Approving Check-ins

Approve a check-in when:

  • The player followed the checkpoint instructions (this is key!)
  • The player’s photo visually matches the reference photo
  • Key landmarks or features are recognizable
  • You’re confident the submission meets your requirements
Strict Mode: If you enabled Strict Check-ins, players wait for your approval before they can proceed. Review promptly so they’re not stuck waiting!

Rejecting Check-ins

Reject a check-in when:

  • The player failed to follow the instructions (wrong pose, missing object, etc.)
  • The photo doesn’t visually match the reference
  • The photo is unclear or doesn’t show enough context
  • Key landmarks or features don’t match

Adding a Rejection Reason

When you reject, you can optionally add a reason (up to 70 characters):

  • Players see the reason on their results page
  • Use clear guidance (e.g., “Wrong side of building” or “Photo doesn’t show the landmark”)
  • Helpful reasons explain what went wrong so players understand

Handling Rechecks

If rechecks are enabled in your game:

  • Players can resubmit a photo if they realize they made a mistake
  • Recheck submissions are labeled as such
  • Approved rechecks still give the player credit (with reduced penalty)

Revisit Requests

After the game ends, players can request a revisit of rejected check-ins:

  • You’ll see a “Revisit requested” label on these
  • The player’s objection/reason is displayed
  • You can reconsider and change your decision if warranted

Real-Time Updates

The check-in review page updates automatically:

  • New submissions appear without refreshing
  • Approved/rejected cards disappear from the queue
  • The count updates in real-time

Tips for Fair Reviewing

  • Check instructions first: Did they follow the instructions? This is often the deciding factor
  • Visual comparison: Compare the submitted photo against your reference for matching features
  • Be consistent: Apply the same standards to all players
  • Consider context: Weather, lighting, and crowds can affect photos
  • Look for key features: Focus on distinctive landmarks, not minor details
  • Give benefit of doubt: If it’s close, consider approving
  • Use rejection reasons: Help players understand what to fix
  • Review promptly: Keep up with submissions to track progress

When You’re Unsure

If you can’t tell if a submission meets requirements:

  1. Re-read the instructions: Did they miss a subtle requirement?
  2. View both photos in fullscreen for detailed comparison
  3. Look for matching landmarks, signs, or features
  4. When in doubt, approve – you can always adjust with time penalties if needed

No Check-ins to Review

When all submissions have been reviewed, you’ll see “No new check-ins to approve.” You can keep the page open – new submissions will appear automatically.